using System.Collections;
using System.Collections.Generic;
using System.Net.Sockets;
using UnityEngine;

namespace LifeChess.Net
{
    public class NetworkManager : MonoBehaviour
    {
        private UdpClient socket;

        private void Awake()
        {
            socket = new UdpClient(Options.SocketPort);
        }

        private void Start()
        {
            
        }


        public void SendMessage(byte[] msg)
        {

        }
    }
}
